Thursday, April 28, 2016
Driving to the Finish Line
This past week I finished up the content for the Gamification Design Framework module and started doing more research to finish up the Game Elements and Player Types sections. After creating the frameworks section I realized that I really needed to approach game elements from the perspective of motivation, which I only briefly addressed when I first set it up. Almost every article that I read addressing game elements and motivation referred to Daniel Pink's book Drive. After watching his TED talk I realized that in order to do this topic justice I should probably read the book. Since it is the last week of the semester and I have lots of grading to do I am not going to be able to read the book right now. Based on this I decided to declare myself done for the semester. I plan to finish up grading and set up my summer class this week, take a week or two off then start reading drive and revisiting the sources that I found and see if I can't pull together the Game Elements and Player Types sections. I have some great ideas for what to do with it now, I just need to pull it all together.
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